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Unity Developer - وظيفتي
وظائف تنقيب الاردنوظائف في الاردن

Unity Developer

Unity Developer

Immerstec is a company specializing in creating VR content for training and educational purposes.

We're looking for a candidate to join our team who can build innovative, high-quality, and fully performing VR software in compliance with our coding and technical design standards. The candidate will have an established background in software development, excellent communication, and analytical skills, self-motivation to achieve the ultimate results, an initiative toward problem-solving, and a strong passion for technology.

Responsibilities

  • Working on all aspects of Unity game engine (assets importing, Lighting, shaders, materials, meshes, scripting, etc.)
  • Writing custom shaders to create specific visual effects and customized materials
  • Writing C# scripts for gameplay
  • Profiling and performance optimization depending on the targeted platform and hardware
  • Implement game features and integrate engine features as needed to support desired gameplay.
  • Crafting intuitive user interactions for both novice and experienced users
  • Collaborating with other developers and clients to evaluate project needs and come up with clever solutions.
  • Understanding UX design process and experience working with UX design team and/or development team
  • Identify opportunities to improve general workflows
  • Be accountable for the revision, repair, or expansion of existing programs to maximize operating efficiency or adjust to new requirements.
  • Write and maintain software system documentation Running tests and code reviews
  • Working in a project-oriented development team to create custom VR experiences for different fields (education, architectural visualization, training, etc.) in Unity.
  • Communicate effectively with management and fellow personnel on matters of program intent, problems, and possible adjustments.
  • Keeping up with the latest trends and advancements in augmented and virtual reality

Skills

Qualifications

  • Board knowledge of gameplay programming, writing well-designed, innovative, and efficient code using C#.
  • Familiarity with standard VR hardware (Oculus, Pico, etc.)
  • Experience in profiling and optimizing games
  • Experience with mobile and console game development
  • Hands-on experience with Unity3D engine (editor and scripting)
  • Using industry standard source control and issue tracking systems (Git, Jira, Trello, etc.).
  • Knowledge of game engine concepts such as lighting, shaders, materials, physics, meshes, scripting, etc

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